How it works ?
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DIRECTIONS:
In the applet below, -
1) Construct a triangle. 2) Use the VECTOR TOOL to construct any vector whose terminal points DOES NOT lie on top of its initial point.
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3) Display the label of the triangle’s 3 vertices and vector you’ve just constructed. Use the “Name and Value” option when showing the label.
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4) Use the TRANSLATE BY VECTOR TOOL to translate the triangle by the given vector.
- When you’re done (or if you’re unsure of something), feel free to check by watching the quick silent screencast below the applet.