How it works ?
DIRECTIONS:In the applet below,
1) Construct a triangle. 2) Use the VECTOR TOOL to construct any vector whose terminal points DOES NOT lie on top of its initial point.
3) Display the label of the triangle’s 3 vertices and vector you’ve just constructed. Use the “Name and Value” option when showing the label.
4) Use the TRANSLATE BY VECTOR TOOL to translate the triangle by the given vector.
- When you’re done (or if you’re unsure of something), feel free to check by watching the quick silent screencast below the applet.